



- Content -
I. Features:
- 4 Decks.
- Vinyl, (Scratch, bend) & Slip.
- Browser & Layout control.
- Tempo Fader & Tempo Range .
- Play, Backwards Playback, CUE
- Channel Fader Start/Cue.
- Gain, EQ & Monitor Cue .
- Levels, Channel Pre fader
- Sync Phase or Tempo & Phase.
- Filter knob, filter on/off, filter fader.
- 8 Hot Cue.
- Loops: Auto Loop, "ROLL", Manual Loop, (size with Jog W.) & Cue Loops.
- 4 Fx control, single or Group & Mixer Fx control.
- Deck Focus control.
- Master Clock, Auto, On/Off, Set master, tap master tempo, set as Master tempo.
- Waveform zoom, single, all decks & reset.
- Key lock, key adjust, preserve key, reset key.
- Snap & Quant.
- Sampler, 16 Cells Full control
- Beat Jump.
- Loop Recorder.
II. Tweaks
III. Facts about Traktor
IV. SB2´s "PAD TRANS"
V. The Track Loading Show
VI. DOWNLOAD
VII. Related Links
Color Legend:
* Hold Modifiers, While they are press some other Pads, Buttons & Faders operate different features.
- When an operation requires the use of (HOT CUE+), (AUTO LOOP+) or (MANUAL LOOP+),
they can be press in any of the 4 Deck.
- In Remix Deck the use of (SAMPLER) as a modifier.& to trigger (Monitor Cue+) as a modifier,
& the use of (HOT CUE+), (AUTO LOOP+) & (MANUAL LOOP+) (from opposite Deck*). as native Remix modifiers.
- In Loop Recorder the use of (Shift+ SAMPLER) as a modifier..& to trigger (Monitor Cue+) as a modifier.
- In XFader the use of (Shift+ SAMPLER) as a modifier..& to trigger (Monitor Cue+) as a modifier.
* The use of a Modifier for Fx operations.
* If No comment, is crystal clear, so just press the button / Pad or twist that knob.
Features
- DECK:
4 Deck.
- VINYL:
If is "ON" Scratch operation is possible when the Deck is playing. led will report state.
* VINYL acts as a native modifier in the SB2, (for the press Top of the Jog W.)
- SLIP:
* Traktor´s "Flux mode".

- Jog W.:
* Pressing Top acts as a native modifier in the SB2, (for Jog Turn).
- Jog Turn Top:
- If Deck is not playing _____________ Jog Turn. (Scratch).
- If Deck is not playing (Shift+) ______ REV/FWD. (Seek Position).
- If Deck is playing _______________ Pitch Bend. (if "VINYL" is on it will Scratch).
- MANUAL LOOP´s "IN" or "OUT" + Jog _____ MANUAL LOOP size. (Fine).
- Fx Button 1, 2 or 3 + Jog ______________ Single Fx knobs.
- Jog Turn Side:
- If Deck is not playing ________________ Jog Turn. (trim)
- If Deck is not playing (Shift+) _________ REV/FWD. (Seek Position - trim)
- If Deck is playing __________________ Pitch Bend. (trim)
- If Deck is playing (Shift+) __________ Not mapped.
- MANUAL LOOP´s "IN" or "OUT" + Jog _____ MANUAL LOOP size. (U.Fine)
- Browser:
- Only Browser ___________ Press Encoder.
- Track Selector __________ Rotate Encoder. (if turned faster, it browses faster)
- Folder Selector _________ (Shift+) Rotate Encoder.
- Folder Collapse ________ (Shift+) Press Encoder.
- LOAD _________________ Load selected Track,, or "Remix Set" from library.
- Layout _______________ (MANUAL LOOP+) Rotate Encoder.
* (SAMPLER+) __________ Rotate Encoder ________ Not mapped.
* (MANUAL LOOP+) ______ Press Encoder ________ Not mapped.
* (SAMPLER+) ___________ Press Encoder _______ Not mapped.
- Play/Pause:
(Shift+) ________ Play on pad release acting as a (CUP).
led on if Track is loaded and not playing or playing if (Shift+), if Deck is playing, led on (Beat Phase).
* No (CUP) involve, mapped with "Cue" & inverse "Play".
- Backwards Playback: (at MANUAL LOOP [CUE LOOP])
(Only if Deck is playing)
- "EXIT" ______ Plays backwards while press, returning to normal on pad release.
- "1/2X" _______ Play backwards while press, returning to normal on pad release.(Flux/Slip mode)
* If used inside an active Loop the "SLIP/FLUX" will kick in and the Loop will be exit if Pad. is not released before crossing the "Loop out" marker.
- Cue:
If Deck is not playing & a Track is loaded, led will be on, if Deck is playing led will be on only if Tack is in phase with the Master or if is the master, led will be on all the time.
- If Deck is playing __________________ Stops Deck & jumps back to Cue.
- If Deck is not playing ______________ Sets Cue.
- If Deck is not playing (Shift+) ______ Returns to previous Hot Cue (auto repeat).
- Vinyl Pause & Jump Back:
(Shift+) CUE preform few actions between press and release.
* Track Tempo must be Set to "0" to successfully use this "trick".
- On Pad press, creates & stores "Hot Cue 8", and It slowly pitch down the Track to -100% tempo until it stops, it takes around 3 seconds if u do not release the CUE Pad.
- On Pad release it jumps back to previously created "Hot Cue 8" to start playing and deletes it.
from "Hot Cue 8", to then delete it.
* If made inside a Loop deactivates Loop on Pad release.
* Do not store a any Cue in "Hot Cue 8" if u want this feature to work correctly.
* Scratch is not possible in the middle of this operation.
* For the complexity of the "macro", If tapped to fast, could happen that it will not have time to create Hot Cue 8 and it will
jump to what ever previous Hot Cue is stored, if a Hot Cue is not stored it will jump to the Grid Marker, (usually at the
beginning of the Track), it will not go further than what ever previous Hot Cue is stored.
- CH Fader Volume:
- CH Fader Start:
- If Deck is playing:
- Jump back to Cue ____ (Shift+) Channel Fader (from "X" to "0").
- Starts playing ________ (Shift+) Channel Fader (from "0" to "X").
- Create Cue ___________ (Shift+) Channel Fader (from "X" to "0").
- Gain:
- EQ,: (low-mid-high)
- Monitor Cue:
It will activate by press or when a Track or Remix Set is loaded.
* If attempt to load a Remix Set in to a "Track Deck", or a Track in to a "Remix Deck", the Remix Set or the Track will not load but the Monitor Cue will turn ON.
* Even when the Button in SB2 gives a different value if pressed (Shift+), led here seems to have just 1 output, (if "Monitor Cue" is on, the led will be on even when pressing shift).
- Head Phones Mix:
(only from Deck A or C)
- Head Phones Volume _____ Shift + SAMPLER + Monitor Cue + HEADPHONES MIX knob.
Volume State will be reported in the CH LEVEL (every Deck), when the light just reach Yellow the level in traktor will be at its default.
* If Deck is playing, still the Volume can be adjusted but the led will report overlapping with the Level Channel.
* SB2 has a powerful native "headphones level".
- Channel Level :
- Pre Fader
- At "0 db" red pic lights steady
- At "-0.3 db" red pic start flashing,
- At "-0.4 db" red do not show up.
- Sync:
- Sync Pad ____________ Phase Sync, (it does not Sync tempo),
- (Shift+) Sync Pad _____ Tempo and Phase Sync. led will provide feedback.
- Filter:
- Filter on/off ______ (Shift+) Monitor Cue.
- Filter knob ______ Only works if filter is on.
- Filter fade ______ Only works if filters are on.
- XFader:
(only from Deck A)
- XFader Curve ______ Shift + SAMPLER + Monitor Cue + Filter knob. (Deck A)
Curve State will be reported in the CH LEVEL (All Decks).
* If Deck is playing, still the Curve can be adjusted but the led will report overlapping with the Level Channel.
- Assignment:
(only from Deck A)
* In a logical way, Deck A & C in the Left side and Deck B & D in the Right side.
- Shift + SAMPLER + Monitor Cue + Pad ("IN", "OUT", "EXIT" or "1/2X").
* Once Monitor Cue is press, Shift+ SAMPLER can be released, and with Monitor Cue Still Press we can proceed to operate the Pads.
* In an inverted way, Deck A & C in the Right side and Deck B & D in the Left side.
- Shift + SAMPLER + Monitor Cue, (release Shift+SAMPLER but do not release Monitor Cue), then with Monitor Cue Still Press, proceed to press Shift + Pad ("IN", "OUT", "EXIT" or "1/2X").
- Hot Cue & [Hot Cue 5-8]:
Create Hot Cue, (Shift+) pad delete Hot Cue., led on if Hot Cue is stored.
* If created inside an active Loop, it stores the Loop.
* Deletes Stored Hot Cue, only if is a Cue or a Loop.
* The proper use of Hot Cue 1 requires the tweak of settings, for more information go to the "Tweaks" section.
- AUTO LOOP:
* glitch Loop if Deck is not playing..., if the Loop is made when snap mode is on, and the "Loop in" is "snapped" just after the reader, the led will not light up and the Loop will not be deactivate by pressing the pads, only the size will change when pressing the pads until the reader is located inside the Loop, with the Jog W., with the mouse, or just by pressing play.
* when using this feature the Cue will be overwrite for the last "Loop in" marker.
- Loop size is = 1 _________ "IN".
- Loop size is = 2 ________ "OUT".
- Loop size is = 4 _______ "EXIT".
- Loop size is = 8 ______ "1/2X".
- Move Loop back _______ (Shift+) "IN", (auto repeat only works if "Slip" is off)
- Move Loop forward ____ (Shift+) "OUT", (auto repeat only works if "Slip" is off)
- Size Loop /2 ______ (Shift+) "EXIT", led on if Loop size is = 16
- Size Loop x2 _____ (Shift+) "1/2X" , led on if Loop size is = 32

- AUTO LOOP [ROLL]:
It Loops while pressing, when stop pressing it keeps playing from it where suppose to be playing if pad would not had been press (mapped with "SLIP" feature, called in Traktor "FLUX"). The size can be change while the "ROLL" is press by rotating the Encoder, (Browser´s Encoder).
- Loop size= 1/8 ________ "IN".
- Loop size= 1/4 _______ "OUT".
- Loop size= 1/2 ______ "EXIT".
- Loop size= 1 _______ "1/2X".
* (Shift+) "IN" _______ Not mapped.
* (Shift+) "OUT" _____ Not mapped.
* (Shift+) "EXIT" _____ Not mapped.
* (Shift+) "1/2X" _____ Not mapped.
*Press one of the 4 pads, while not releasing the firs Pad, is possible to chain it with the other 3 pads, once a pad is release, the Loop goes inactive, (not like in Serato, where u can keep chaining the pads for ever)... anyways, is possible to change the size of the "ROLL" by operating the encoder of the browser while 1 of the 4 Pads is press.
* when using this feature the Cue will be overwrite for the last "Loop in" marker created for the last "ROLL" press.
* when "ROLL" is in use is possible to Scratch or bend the "ROLL". (very cool)
* when Using "ROLL" feature the "SLIP/FLUX "will end up always turned on.
- MANUAL LOOP:
- Set "Loop in" ________ "IN" (If Loop is not active).
- Set "Loop out" ______ "OUT" (If Loop is not active).
* "Loop in" & "Loop out" needs the condition "Is In Active Loop.Deck X", this way the size can be operated in an active loop, how ever this condition can make the "IN", "OUT" & "EXIT" to stop working in the SB2 if:
a) ___ if "Loop in" & "Loop out" are set at the exact same point... go figure:-/
b) ___ if from inside an active Loop the Track is rewind with the Jog W., the mouse, or the "Beat Jump" and then the "OUT" Pad is tapped 2 times, or the OUT in Traktor is clicked 2 times with the mouse.
* Not likely to happen, but if in any case it happens the solution is (Shift+) "Exit". When not using the condition "Is In Active Loop.Deck X" in Pads "IN" & "OUT" this issue does not happened, but then is not possible to control the size of a loop with the Jog W., maybe is just a bug of the version of Traktor that was used to create this midi map (v.2.6.8),... go figure:-/
- Loop size using Jog W.:
If Loop is active press "IN" or "OUT" + "Jog W. turn" to fine the size, or the side of the Jog W. to ultra fine the size. (fine size will only works if "VINYL" is off, if "VINYL" is on, it will Scratch).
* The size selector will not change when resizing Loops with the Jog W., so if the Loop after is resized using the Jog W. is resized again using the incremental, (pads 1/2X or Shift+ 1/2X), the size will jump to the previous Loop size set before the Loop size was modified by the Jog.W.
- Moves the Loop backwards _____ (Shift+) "IN"
- Moves the Loop forward _______ (Shift+) "OUT"
* "auto repeat" only works if "SLIP" is off..., go figure:-/
- "EXIT"
... & Loop is active _______ makes Loop inactive.
(If is playing outside the Loop, it jumps back to "Loop in" marker.)
... & Loop is not active ___ jumps back to "Loop in" marker and activates Loop.
(If there is not a "Loop out", it jumps back to "Loop in" marker, (or Cue) acting as a "CUP".)
led on if Loop is active, if is not playing inside an active Loop in it will flash in Beat Phase.
- If Deck is not playing _______ Toggle Loop Active.
- (Shift+) "EXIT" ___________ Toggle Loop Active, led will report Loop state.
- "1/2x" __________________ Size 1/2, led is on if Loop size=32
- (Shift+) "1/2x" ___________ Size x2, led is on if Loop size=32
- MANUAL LOOP (CUE LOOP):
- Store Loop as "next Hot Cue" _______ "IN" (if Loop is active)
- Delete current "Hot Cue" ___________ (Shift+) "IN".
- Jump to prev. "Hot Cue" ______ "OUT", (if Deck is not playing), if Deck is playing it acts as a (CUP).
- Jump to Next "Hot Cue" _______ (Shift+) "OUT".
- "EXIT" _____________________ (used for backwards playback)
- "1/2X" _____________________ (used for backwards playback)
- (Shift+) "EXIT" ______________ Not mapped.
- (Shift+) "1/2X" ______________ Not mapped.
- Fx unit (Mixer) 1 2 3 & 4:
(From each Deck)
- Fx1 on/off __________ (HOT CUE+) "IN".
- Fx2 on/off __________ (HOT CUE+) "OUT".
- Fx3 on/off __________ (HOT CUE+) "EXIT"
- Fx4 on/off __________ (HOT CUE+) "1/2X".
- Fx 1, 2, 3 & 4:
(Only from Deck A)
- Insert __________ (AUTO LOOP+) Pad ("IN", "OUT", "EXIT" or "1/2X").
- Post Fader ______ (AUTO LOOP+) Shift+ Pad ("IN", "OUT", "EXIT" or "1/2X").
led will provide feedback while Modifier is press.
- if the Fx is "Insert", when "(AUTO LOOP+)" is press the led will be on.
- if the Fx is "Post fader", when "(AUTO LOOP+) Shift" are press the led will be on.
- Reset Fx LFO ___________ (AUTO LOOP+) Press Encoder. (from any Deck)
- Switch Fx 1 & 3 __________ (Shift+) "DECK" (A or C).
- Switch Fx 2 & 4 __________ (Shift+) "DECK" (B or D).
led dime if Fx 1 or Fx 2 selected, led on if Fx 3 or Fx 4 selected.
* Led will fail to report if (Shift+) "PAD TRANS TAP" is press. it should not be press since is not mapped, but may be press if the "Trans Pad Fx" is goIng to be used, (if was activated by Serato first), then the command will be require to program the speed at witch the "PAD TRANS Fx" is going to perform, so then u shall relay in the next "way":
* Other way to know what Fx is focus in the SB2´s Fx section 1 or 2, is to always have in Fx 1 & 3 a different Fx, one single Fx, and 1 group Fx, (same for Fx 2 & 4), this way when pressing shift, still Fx will report if they are single or group by flashing the led in different ways.
- Toggle Fx Single/Group Fx 1 & 3 _______ (Shift+) LOAD A & C. (Left Deck)
- Toggle Fx Single/Group Fx 2 & 4 _______ (Shift+) LOAD B & D. (Right Deck)
If group Fx: the 3 Buttons will flash chasing each other.
If single Fx: Button 1 will flash in Beat Phase.
* led will fail to report if all Decks are in pause.
_Group Fx:
- Dry/Wet _________ (Shift+) "LEVEL [BEATS]" knob.
- Fx knobs _______ "LEVEL [BEATS]" knob (Macro).
- Fx On/Off _______ Fx Button(1,2 & 3)
- Select Fx _______ (Shift+) Fx Button(1,2 & 3)
_Single Fx:
- Single fx on/off _____ "FX"´s Button 1 + Button 2
- Dry/Wet ___________ LEVEL/BEATS Knob
- Fx Button 1 _______ (Shift+) Button 1 (Reset Fx)
- Fx Button 2 _______ (Shift+) Button 2
- Fx Button 3 _______ (Shift+) Button 3
- Store preset ________ "FX"´s Button 1 + Button 3
- Select Fx 1 or 3 _____ "FX1"´s Button 1 + tempo Fader. (Deck A or C)
- Select Fx 2 or 4 _____ "FX2"´s Button 1 + tempo Fader. (Deck B or D)
- Fx 1 & 3 knobs _____ "FX1"´s Button (1, 2 or 3) + Jog w. Deck A & C
- Fx 2 & 4 knobs _____ "FX2"´s Button (1, 2 or 3) + Jog w. Deck B & D
- (Shift+) "LEVEL [BEATS]" _____ Not mapped.
- Deck Focus:
The "Shift pad" of any Deck will focus this Deck, (if the Deck is playing), or what ever other Deck is playing if is press in a Deck that is not Playing.
Added to help with led feedback on Single or Group Fx.
* On Pad press it will focus on what ever Deck is playing, to make sure the Fx´s led will provide feedback.
* On pad release it will focus the Deck that the pressed Shift button belongs to. (only if this Deck is playing).
- Tempo:
- Tempo fader _____ It works with or without (Shift+).
- Tempo Range _____ led on at 8% & 100%.
- Master Clock:
* No midi map for the panel "Master Clock" / "FX" in Traktor, a work around could be to make a new layout.
- AUTO on/off ___________ (HOT CUE+) Sync, led will report state while modifier is press.
- Set MASTER __________ (AUTO LOOP+) Sync, led will report state while modifier is press.
- Tap Master Tempo _____ (MANUAL LOOP+) (keep it press and then tap) Sync.
- Set as master tempo:
- (HOT CUE+) DECK, led on if Deck is Master in "Shift Pad".
- Waveform Zoom:
- Waveform zoom (A,B,C or D) ______ (HOT CUE+) Tempo Fader.
- Waveform zoom (all Deck) _______ (HOT CUE+) Rotate Encoder.
- Reset size (all Deck) ___________ (HOT CUE+) Press Encoder.
- Key Lock:
- Key Lock (Preserve Pitch) _____ (HOT CUE+) KEY LOCK.
- Key Reset __________________ (AUTO LOOP+) KEY LOCK.
- Key Adjust _________________ (AUTO LOOP+) Tempo Fader.
* Preserve Pitch only works if Deck is Playing, and off course only if Key lock is off.
- Snap & Quant:
- Snap ______ (HOT CUE+) (Left) VINYL (Deck A or C)
- Quant _____ (HOT CUE+) (Right) VINYL (Deck B or D)
- SAMPLER (Remix Deck):
(Only Remix Deck C & D)
- 16 Cells Control Sampler grid.
* Pages where used in the conditions, to be able to control the 16 Cells from just 4 pads.
* 8 pads controllable simultaneously if Remix Deck is set in Deck C & D

- Select Sample Page 1 _____ (SAMPLER+) Pad "IN".
- Select Sample Page 2 _____ (SAMPLER+) Pad "OUT".
- Select Sample Page 3 _____ (SAMPLER+) Pad "EXIT".
- Select Sample Page 4 _____ (SAMPLER+) Pad "1/2X".
led will provide feedback while Modifier is press.
Led Bug:
led will provide feedback while Modifier is press, (only to trust if the Cells are not in playing state, or maybe if they are in playing state but the Remix Deck is not playing)..., when Pressing the "modifier", (SAMPLER+), to specify what layer are the Pads going to control, the led will report correctly, but it will rapidly fade with the playing state of the playing Cells on this specific layer. (because of the Beat Phase led when on play state & the lack of conditions).
* The modifiers for Sampler Cell "Load, Capture & Reverse" are mapped in the opposite Deck:
- if operating Remix Deck C, the opposite Deck would be Deck B or Deck D.
- if operating Remix Deck D the opposite Deck would be Deck A or Deck C.
- If Deck is not playing:
- Set Flavor to "Track Deck" _______ (SAMPLER+) HOT CUE.
- Set Flavor to "Remix Deck" _______ (HOT CUE+) SAMPLER.
- Load cell sampler from library __ (HOT CUE from opposite Deck*) + Pad ("IN", "OUT", "EXIT" or "1/2X").
- Capture from source _____ (AUTO LOOP from opposite Deck*) + Pad ("IN", "OUT", "EXIT" or "1/2X").
- Select Source _____ (AUTO LOOP from opposite Deck*) + (SAMPLER).
- Reverse sampler _____ (MANUAL LOOP from opposite Deck*) + Pad ("IN", "OUT", "EXIT" or "1/2X").
- If Deck is or is not playing:
- Trigger Sampler, (if loaded Cell) _____ Pad ("IN", "OUT", "EXIT" or "1/2X").
- Stop cell, _______________________ (Shift+) Pad ("IN", "OUT", "EXIT" or "1/2X").
- Quantize Remix Deck ______ (SAMPLER+) Sync.
- Quantize Selector ________ (SAMPLER+) Monitor Cue + Rotate Encoder.
- Slot Filter On/Off ______ (AUTO LOOP+) + Pad ("IN", "OUT", "EXIT" or "1/2X").
- Slot Filter knobs _____ (SAMPLER+) Monitor Cue + filter & eq knobs.
- Slot Volume _______ (SAMPLER+) (Monitor Cue from opposite Deck*) + eq knobs & filter knob.
* If (SAMPLER) from Deck D is a bit far away from Monitor Cue?, use (SAMPLER) button from opposite Deck.
- Slot Fx On/Off ______ (HOT CUE+) Shift + Pad ("IN", "OUT", "EXIT" or "1/2X").
- Slot Punch On _____ (AUTO LOOP+), Shift + Pad ("IN", "OUT", "EXIT" or "1/2X").
Slot 1, Slot 2, Slot 3, Slot 4.
led will provide feedback while Modifiers are press.
* Since all 4 modifiers share the same M2 with different states, "Slot Key Lock" Toggle must be executed 1 by 1
led will provide feedback on Cell state, off if Cell is empty & on if Cell is loaded.
If a Cell is playing, it will flash in Beat Phase while the Deck is playing.
If Deck is not playing and the Cell is loaded, the led will be on.
If Shift is press the Cells in playing state will have led on, led will show off when the Cells are not in playing state.
If a Cell is in waiting state led will be off.
- Slot Play Mode _______ (SAMPLER+) Monitor Cue + Pad ("IN", "OUT", "EXIT" or "1/2X").
- Slot Trigger Type _____ (SAMPLER+) Monitor Cue + Shift + Pad ("IN", "OUT", "EXIT" or "1/2X").
* "Slot Play Mode" & "Slot Trigger Type " work on samplers just after loading them, or just after playing them, but i must insist, that the led information is not to trust in any of the 2 cases if the cells are in playing state.
- Loop Recorder: (at SAMPLER [BANK])
- Size _____ 4 (Shift+) "IN", 8 (Shift+) "OUT", 16 (Shift+) "EXIT", 32 (Shift+) "1/2X"
- Rec, _________ "OUT".
- Play/Stop _____ "IN".
- Dry/Wet ______ Shift+ (SAMPLER+) Monitor Cue + (A or C) + Filter knob (A or C).
- Delete _____ "1/2X".
- Undo ______ "EXIT".
* Only if Deck Flavor is "Track Deck".
* If "SLIP"is on the beat jump will jump only while press.
- Jump Size Dec. __________ "IN" Pad, led on if size = Fine, 1/4, 4, 8, 16, 32
- Jump Size Inc., __________ "OUT" Pad, led on if size = Fine, 1/16, 1/2, 32.
- Beat jump backwards, ____ "EXIT" Pad, led on if size = Fine, 1/16, 1/8, 1, 16, 32.
- Beat jump forward, ______ "1/2X" Pad, led on if size = Fine, 1/16, 1/8, 2, 32.*

Tweaks
* Cue Play (CUP) Mode:
- "Exit" pad in MANUAL LOOP, (mapped with (CUP).
"Exit" pad in MANUAL LOOP will not work correctly unless the Traktor settings are adjusted to instant:

* Hot Cue:
The use of Hot Cue 1 require the tweak of the settings:
settings/analyze options/store "beat marker as a Hot Cue" [uncheck])

* To learn about traktor settings i recommend u "this awesome guide"
Facts about Traktor
(used to create this Midi Map Traktor Pro 2.6.8)
Tempo vs tone: Every time a 6% of a tune's tempo is add or subtract ,the Track will move up or down one semitone. (1note)
Key Lock Feature:
In "Scratch mode" key lock will work between -35% to +50 % (tempo adjust)
In "Normal Mode" key lock will work between -90% to +100% (tempo adjust)
*In slow systems: using Hi quality option in "key lock", could produce "artifacts" in the sound when the "key lock" is active, and there is any interaction with the "Wave Display", using the jog w. or the mouse, this interaction could cause Traktor´s "CPU load" indicator to go "RED",...

The use of "Hi quality key lock" minimizing the use of CPU, could be achieve, (depending on the system), by setting "Mode Scratch" instead "Mode Normal")

- Traktor does not recognize double tap, as a different command.
- When "FLUX" is on, (SB2´s "SLIP"), the behavior of some features will change.
_Scratching inside a Loop, will exit the Loop if Jog.W. is not released before the "FLUX" marker cross the "Loop out" marker.(same happens with the mouse).
_Hot Cue/Loop & beatjump will only jump while press, jumping back to "Flux" marker on pad release.
- No Deck Tap Tempo, just Master clock TAP Tempo.
- No Vinyl Fx when stooping a Deck, it could be achieve by using an Fx, or if Tempo Range is set to 100% by moving the Tempo Fader to "0l". (fast & smooth).
- No flashing state for led, the (on/off), can be achieve by using "Beat Phase" or "Levels" output, (still in booth cases the flashing state will depend from a Track running in Traktor, and if using "Levels", it will also depend from the volume of the signal used)
_The amount of outputs that is possible to add in to a midi map seems to be huge,however, the number of "Beat Phase" outputs seems to be limited for the USB connection, the "Beat Phase" number of outputs transmitted simultaneously could be limited by modifiers, (when the use of conditions involving the modifier will decide if the information is transmitted or not to the midi controller), but in the case of a controller like the SB2, with so many native layers the number of "Beat Phase" outputs that can be transmitted simultaneously could be huge, in a point i had added so many "Beat Phase" outputs, (most of them duplicated, so like this they are also working when the shift is pressed), that was needed to reassigning many of the outputs that where flashing on/off with a more humble output (no so many "Beat Phase"). The symptoms where that if the 4 Decks where playing at the same time, the controller turned choppy, issue fixed by just changing the "Out Port" of the map to "none".
SB2´S PAD TRANS
Is ridiculous to map the PAD TRANS in Traktor since all 4 pads of each Deck are giving the exact same midi value...,

Also the "PAD TRANS" feature, the "Channel Volume" and the "TAP" feature are related internally in the SB2. The "PAD TRANS" will work in Traktor, (or probably in any other Dj Software), but only if activated first with Serato.
- The "PAD TRANS" (SB2´s Fx feature) can be activated with "Serato Intro" or "Serato DJ", (probably with any version of "Serato").
_ with "Serato DJ" to just open the application is enough to activate the "PAD TRANS", then close "Serato DJ", do not unplug the SB2 from the computer and open Traktor. (Every time the "PAD TRANS" is turned on, will be required to tap the tempo to make it work, (Shift+) "PAD TRANS[TAP]", because every time that is turned off the pads will reset)
_ with "Serato Intro" a Track with analyzed bpm must be loaded in to every Deck to activate the "PAD TRANS", then close "Serato Intro", do not unplug the SB2 from the computer and open Traktor. (Every time the "PAD TRANS" is turned on, will be required to tap the tempo, (Shift+) "PAD TRANS[TAP]", to make it work properly, because every time that is turned off the SB2 will recall the tempo of the Track used in Serato to activate the "PAD TRANS").
Once the "PAD TRANS" is activated in the SB2, it will work in Traktor, (and probably in any other Dj Software), if at least the "Channel Volume" is midi mapped).
* Serato "LOOK DOWN" PROBLEM: After plugging the "SB2" to the computer, before opening "Serato Intro or DJ", the secondary layers of the Performance Pad: "HOT CUE [HOT CUE 5-8]", "AUTO LOOP [ROLL]", "MANUAL LOOP [CUE LOOP]", "SAMPLER [BANK]", are accessible, but after opening "Serato" this layers are "lock down", and not accessible any more, is required to unplug the "SB2" from the computer and then plug it again to make all this layers accessible again. To be able to access this secondary layers of the "SB2" after using "Serato" without the need of unplugging the controller from the computer, make active in Traktor´s "Controller Manager" this...
(This Download is already included in the Main Download at the bottom of the document)
Important: Import this midi map using the option in:
"Controller Manager" window \ import TSI \ import other
(if importing using the import option next to setup wizard all your settings could be lost).

- The Fix has a Glitch if Serato is not open first:
With this midi map "Fix" active, if Traktor is open with "frees controller state", (if "Serato" was not opened first), is required to press (Shift+) one of the four layers in the "SB2" before starting playing any Track..., or (Shift+) "HOT CUE"..., or (Shift+) "AUTO LOOP"..., or (Shift+) "MANUAL LOOP"...or, (Shift+) "SAMPLER"... (in any of the Decks), the first time doing so the "SB2" will make all led flashing like when recognizing software, what by the way will activate in the "SB2" the led show in a Deck every time a Track is loaded)...
The Track Loading Led Show
In Serato every time a Track is loaded in to a Deck, all led of this Deck will flash chasing each other.
There is 2 ways to achieve the same behavior in Traktor, by opening Serato first, it will activate the feature in the SB2, so if u close then Serato, do not unplug the SB2 from the computer and open Traktor (or maybe in any other dj software), u still will get the led show when loading a Track in to a Deck, but remember that Serato Lock Down the Secondary layers of the Sb2... so u still will need the "Fix" midi map". (if this fix midi map is active, the "led show" will show up in traktor the first time that (Shift+) "HOT CUE"..., or (Shift+) "AUTO LOOP"..., or (Shift+) "MANUAL LOOP"...or, (Shift+) "SAMPLER" is press... (in any of the Deck). (and after that, every time a track is loaded).
DOWNLOAD Midi Map
This Download Includes:
- Pioneer DDJ-SB2 Fix.
- Pioneer DDJ-SB2 Midi Map.
Related Links:
- Pioneer Dj "DDJ-SB2":
- Traktor Pro:

- I got my gear in:
I give them some Credit, because the customer service was outstanding, they had to send me the SB2 3 times!, because of some led not working properly, what means that they had to pay for the sending of the device 5 times!, i guess that was finally Pioneer who had to pay for the broken dishes...
- Knowledge Sources:
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